rust-rustdesk/flutter/windows/runner/CMakeLists.txt
Jonathan Gilbert 2d1c94f1ef
Fix window positioning on Windows when the taskbar is on the top or left (#12933)
* Added win32_desktop.cpp/.h defining a method Win32Desktop::GetWorkArea.
Added code to wWinMain in main.cpp to position the window relative to the work area, which may not be at (0, 0) depending on the user's configuration.

* Corrected the constraint on the size value calculated by main.cpp.

* Fixed references to min to use std::min.

* Reworked GetWorkArea in win32_desktop.cpp to treat the supplied origin and size as containing an existing window rectangle, and to find the monitor that contains or is closest to that window.
Added function FitToWorkArea to win32_desktop.cpp/.h.
Updated main.cpp to use Win32Desktop::FitToWorkArea instead of explicitly constraining the size.
2025-09-19 16:11:26 +08:00

40 lines
1.7 KiB
CMake

cmake_minimum_required(VERSION 3.14)
project(runner LANGUAGES CXX)
# Define the application target. To change its name, change BINARY_NAME in the
# top-level CMakeLists.txt, not the value here, or `flutter run` will no longer
# work.
#
# Any new source files that you add to the application should be added here.
add_executable(${BINARY_NAME} WIN32
"flutter_window.cpp"
"main.cpp"
"utils.cpp"
"win32_desktop.cpp"
"win32_window.cpp"
"${FLUTTER_MANAGED_DIR}/generated_plugin_registrant.cc"
"Runner.rc"
"runner.exe.manifest"
)
# Apply the standard set of build settings. This can be removed for applications
# that need different build settings.
apply_standard_settings(${BINARY_NAME})
# Add preprocessor definitions for the build version.
target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION=\"${FLUTTER_VERSION}\"")
target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION_MAJOR=${FLUTTER_VERSION_MAJOR}")
target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION_MINOR=${FLUTTER_VERSION_MINOR}")
target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION_PATCH=${FLUTTER_VERSION_PATCH}")
target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION_BUILD=${FLUTTER_VERSION_BUILD}")
# Disable Windows macros that collide with C++ standard library functions.
target_compile_definitions(${BINARY_NAME} PRIVATE "NOMINMAX")
# Add dependency libraries and include directories. Add any application-specific
# dependencies here.
target_link_libraries(${BINARY_NAME} PRIVATE flutter flutter_wrapper_app)
target_include_directories(${BINARY_NAME} PRIVATE "${CMAKE_SOURCE_DIR}")
# Run the Flutter tool portions of the build. This must not be removed.
add_dependencies(${BINARY_NAME} flutter_assemble)