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77 lines
3.3 KiB
C#
77 lines
3.3 KiB
C#
// Copyright (C) 2025, The Duplicati Team
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// https://duplicati.com, hello@duplicati.com
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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using System;
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namespace Duplicati.Library.Utility
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{
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/// <summary>
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/// A small utility stream that allows to keep streams open and counts the bytes sent through.
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/// </summary>
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public class ShaderStream : System.IO.Stream
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{
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private readonly System.IO.Stream m_baseStream;
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private readonly bool m_keepBaseOpen;
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private long m_read = 0;
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private long m_written = 0;
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public ShaderStream(System.IO.Stream baseStream, bool keepBaseOpen)
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{
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if (baseStream == null)
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throw new ArgumentNullException(nameof(baseStream));
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this.m_baseStream = baseStream;
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this.m_keepBaseOpen = keepBaseOpen;
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}
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public long TotalBytesRead { get { return m_read; } }
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public long TotalBytesWritten { get { return m_written; } }
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public override bool CanRead { get { return m_baseStream.CanRead; } }
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public override bool CanSeek { get { return m_baseStream.CanSeek; } }
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public override bool CanWrite { get { return m_baseStream.CanWrite; } }
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public override long Length { get { return m_baseStream.Length; } }
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public override long Position
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{
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get { return m_baseStream.Position; }
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set { m_baseStream.Position = value; }
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}
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public override void Flush() { m_baseStream.Flush(); }
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public override long Seek(long offset, System.IO.SeekOrigin origin) { return m_baseStream.Seek(offset, origin); }
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public override void SetLength(long value) { m_baseStream.SetLength(value); }
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public override int Read(byte[] buffer, int offset, int count)
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{
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int r = m_baseStream.Read(buffer, offset, count);
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m_read += r;
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return r;
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}
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public override void Write(byte[] buffer, int offset, int count)
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{
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m_baseStream.Write(buffer, offset, count);
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m_written += count;
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}
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protected override void Dispose(bool disposing)
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{
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if (disposing && !m_keepBaseOpen)
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m_baseStream.Close();
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base.Dispose(disposing);
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}
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}
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}
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