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This moves the throttle support to the StreamUtil throttled stream, which allows multiple streams to share a throttle value, such that the throttle setting is applied to the entire communication from Duplicati, and not for each connection. This also cleans up a bit in the progress reporting, where the backend manager now keeps track of the "active" transfer and only emits progress on that. Once it finishes, a new transfer is promoted a "active".
72 lines
2.8 KiB
C#
72 lines
2.8 KiB
C#
// Copyright (C) 2025, The Duplicati Team
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// https://duplicati.com, hello@duplicati.com
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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using System;
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using System.Threading;
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using System.Threading.Tasks;
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using Duplicati.StreamUtil;
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namespace Duplicati.Library.Utility
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{
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/// <summary>
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/// This is a stream wrapper that reports the current progress of reading or writing the stream to the supplied delegate
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/// </summary>
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public class ProgressReportingStream : WrappingAsyncStream
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{
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private readonly Action<long> m_progress;
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private long m_streamOffset;
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public ProgressReportingStream(System.IO.Stream basestream, Action<long> progress)
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: base(basestream)
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{
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m_streamOffset = 0;
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m_progress = progress;
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}
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protected override void Dispose(bool disposing)
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{
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base.Dispose(disposing);
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}
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protected override async Task<int> ReadImplAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken)
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{
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ReportProgress();
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var res = await BaseStream.ReadAsync(buffer, offset, count, cancellationToken).ConfigureAwait(false);
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m_streamOffset += res;
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ReportProgress();
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return res;
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}
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protected override async Task WriteImplAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken)
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{
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ReportProgress();
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await BaseStream.WriteAsync(buffer, offset, count, cancellationToken);
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m_streamOffset += count;
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ReportProgress();
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}
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private void ReportProgress()
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{
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if (m_progress != null)
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m_progress(m_streamOffset);
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}
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}
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}
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