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73 lines
2.6 KiB
C#
73 lines
2.6 KiB
C#
// Copyright (C) 2025, The Duplicati Team
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// https://duplicati.com, hello@duplicati.com
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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#nullable enable
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using System;
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using System.Runtime.Versioning;
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using Duplicati.Library.Interface;
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namespace Duplicati.Library.Snapshots.Windows;
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/// <summary>
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/// Implementation of powermode handler for Windows
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/// </summary>
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[SupportedOSPlatform("windows")]
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public class WindowsPowerModeProvider : IPowerModeProvider
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{
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/// <inheritdoc />
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public Action? OnResume { get; set; }
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/// <inheritdoc />
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public Action? OnSuspend { get; set; }
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/// <summary>
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/// Constructs a new power mode provider
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/// </summary>
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public WindowsPowerModeProvider()
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{
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Microsoft.Win32.SystemEvents.PowerModeChanged += new Microsoft.Win32.PowerModeChangedEventHandler(SystemEvents_PowerModeChanged);
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}
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/// <summary>
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/// Handles the power mode events
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/// </summary>
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/// <param name="sender">The event sender</param>
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/// <param name="e">The event args</param>
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private void SystemEvents_PowerModeChanged(object sender, Microsoft.Win32.PowerModeChangedEventArgs e)
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{
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switch (e.Mode)
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{
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case Microsoft.Win32.PowerModes.Suspend:
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OnSuspend?.Invoke();
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break;
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case Microsoft.Win32.PowerModes.Resume:
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OnResume?.Invoke();
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break;
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}
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}
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/// <inheritdoc />
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public void Dispose()
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{
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Microsoft.Win32.SystemEvents.PowerModeChanged -= new Microsoft.Win32.PowerModeChangedEventHandler(SystemEvents_PowerModeChanged);
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}
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}
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