duplicati/Duplicati/Library/Snapshots/Windows/WindowsPowerModeProvider.cs
2025-10-18 12:36:08 +02:00

73 lines
2.6 KiB
C#

// Copyright (C) 2025, The Duplicati Team
// https://duplicati.com, hello@duplicati.com
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// DEALINGS IN THE SOFTWARE.
#nullable enable
using System;
using System.Runtime.Versioning;
using Duplicati.Library.Interface;
namespace Duplicati.Library.Snapshots.Windows;
/// <summary>
/// Implementation of powermode handler for Windows
/// </summary>
[SupportedOSPlatform("windows")]
public class WindowsPowerModeProvider : IPowerModeProvider
{
/// <inheritdoc />
public Action? OnResume { get; set; }
/// <inheritdoc />
public Action? OnSuspend { get; set; }
/// <summary>
/// Constructs a new power mode provider
/// </summary>
public WindowsPowerModeProvider()
{
Microsoft.Win32.SystemEvents.PowerModeChanged += new Microsoft.Win32.PowerModeChangedEventHandler(SystemEvents_PowerModeChanged);
}
/// <summary>
/// Handles the power mode events
/// </summary>
/// <param name="sender">The event sender</param>
/// <param name="e">The event args</param>
private void SystemEvents_PowerModeChanged(object sender, Microsoft.Win32.PowerModeChangedEventArgs e)
{
switch (e.Mode)
{
case Microsoft.Win32.PowerModes.Suspend:
OnSuspend?.Invoke();
break;
case Microsoft.Win32.PowerModes.Resume:
OnResume?.Invoke();
break;
}
}
/// <inheritdoc />
public void Dispose()
{
Microsoft.Win32.SystemEvents.PowerModeChanged -= new Microsoft.Win32.PowerModeChangedEventHandler(SystemEvents_PowerModeChanged);
}
}