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Due to a bug in .NET Core, it will sometimes return a trailing null character in the paths. Since null characters are not allowed on any OS, this PR ensures that null characters are removed before returning the path string. This fixes #6500
239 lines
No EOL
10 KiB
C#
239 lines
No EOL
10 KiB
C#
// Copyright (C) 2025, The Duplicati Team
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// https://duplicati.com, hello@duplicati.com
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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using System;
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using System.Collections.Generic;
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using System.IO;
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using Duplicati.Library.Interface;
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using System.Threading.Tasks;
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using System.Threading;
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using Duplicati.Library.Common.IO;
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namespace Duplicati.Library.Snapshots
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{
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public abstract class SnapshotBase : ISnapshotService
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{
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/// <summary>
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/// Releases unmanaged resources and performs other cleanup operations before the
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/// <see cref="SnapshotBase"/> is reclaimed by garbage collection.
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/// </summary>
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/// <remarks>We must implement a finalizer to guarantee that our native handle is cleaned up</remarks>
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~SnapshotBase()
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{
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// Our finalizer should call our Dispose(bool) method with false
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Dispose(false);
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="SnapshotBase"/> class.
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/// </summary>
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/// <param name="followSymlinks">A flag indicating if symlinks should be followed</param>
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protected SnapshotBase(bool followSymlinks)
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{
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FollowSymlinks = followSymlinks;
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}
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#region ISnapshotService
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protected bool FollowSymlinks { get; }
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/// <summary>
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/// Gets the source entries
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/// </summary>
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public abstract IEnumerable<string> SourceEntries { get; }
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/// <summary>
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/// Enuemrates the root source files and folders
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/// </summary>
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/// <returns>The source files and folders</returns>
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public abstract IEnumerable<ISourceProviderEntry> EnumerateFilesystemEntries();
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/// <summary>
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/// Gets a filesystem entry for a given path
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/// </summary>
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/// <param name="path">The path to get the entry for</param>
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/// <param name="isFolder">A flag indicating if the path is a folder</param>
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/// <returns>The filesystem entry</returns>
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public virtual ISourceProviderEntry GetFilesystemEntry(string path, bool isFolder)
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{
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if (isFolder && !DirectoryExists(path))
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return null;
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else if (!isFolder && !FileExists(path))
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return null;
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return new SnapshotSourceFileEntry(this, isFolder ? Util.AppendDirSeparator(path) : path, isFolder, false);
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}
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/// <summary>
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/// Enumerates files and folders in the given folder
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/// </summary>
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/// <param name="source">Source to enumerate</param>
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/// <returns>The files and folders in the given folder</returns>
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public virtual IEnumerable<ISourceProviderEntry> EnumerateFilesystemEntries(ISourceProviderEntry source)
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{
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if (source.IsFolder)
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{
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// Removing the null characters is a workaround for a bug in .NET core:
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// https://github.com/dotnet/runtime/issues/49803
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foreach (var f in ListFiles(source.Path))
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yield return new SnapshotSourceFileEntry(this, f.Trim('\0'), false, false);
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foreach (var d in ListFolders(source.Path))
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yield return new SnapshotSourceFileEntry(this, Util.AppendDirSeparator(d.Trim('\0')), true, false);
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}
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}
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/// <summary>
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/// Gets the last write time of a given file in UTC
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/// </summary>
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/// <param name="localPath">The full path to the file in non-snapshot format</param>
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/// <returns>The last write time of the file</returns>
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public virtual DateTime GetLastWriteTimeUtc(string localPath)
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=> File.GetLastWriteTimeUtc(localPath);
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/// <summary>
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/// Gets the last write time of a given file in UTC
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/// </summary>
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/// <param name="localPath">The full path to the file in non-snapshot format</param>
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/// <returns>The last write time of the file</returns>
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public virtual DateTime GetCreationTimeUtc(string localPath)
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=> File.GetCreationTimeUtc(localPath);
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/// <summary>
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/// Opens a file for reading
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/// </summary>
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/// <param name="localPath">The full path to the file in non-snapshot format</param>
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/// <returns>An open filestream that can be read</returns>
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public virtual Stream OpenRead(string localPath)
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=> File.Open(localPath, FileMode.Open, FileAccess.Read, FileShare.ReadWrite);
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/// <summary>
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/// Opens a file for reading
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/// </summary>
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/// <param name="localPath">The full path to the file in non-snapshot format</param>
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/// <param name="cancellationToken">A token that can be used to cancel the operation</param>
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/// <returns>An open filestream that can be read</returns>
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public virtual Task<Stream> OpenReadAsync(string localPath, CancellationToken cancellationToken)
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=> Task.FromResult(OpenRead(localPath));
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/// <summary>
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/// Returns the size of a file
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/// </summary>
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/// <param name="localPath">The full path to the file in non-snapshot format</param>
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/// <returns>The length of the file</returns>
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public virtual long GetFileSize(string localPath)
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=> new FileInfo(localPath).Length;
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/// <summary>
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/// Returns the symlink target if the entry is a symlink, and null otherwise
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/// </summary>
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/// <param name="localPath">The file or folder to examine</param>
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/// <returns>The symlink target</returns>
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public abstract string GetSymlinkTarget(string localPath);
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/// <summary>
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/// Gets the attributes for the given file or folder
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/// </summary>
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/// <returns>The file attributes</returns>
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/// <param name="localPath">The file or folder to examine</param>
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public virtual FileAttributes GetAttributes(string localPath)
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=> File.GetAttributes(ConvertToSnapshotPath(localPath));
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/// <summary>
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/// Gets the metadata for the given file or folder
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/// </summary>
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/// <returns>The metadata for the given file or folder</returns>
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/// <param name="localPath">The file or folder to examine</param>
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/// <param name="isSymlink">A flag indicating if the target is a symlink</param>
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public abstract Dictionary<string, string> GetMetadata(string localPath, bool isSymlink);
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/// <summary>
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/// Gets a value indicating if the path points to a block device
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/// </summary>
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/// <returns><c>true</c> if this instance is a block device; otherwise, <c>false</c>.</returns>
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/// <param name="localPath">The file or folder to examine</param>
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public virtual bool IsBlockDevice(string localPath)
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=> false;
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/// <summary>
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/// Gets a unique hardlink target ID
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/// </summary>
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/// <returns>The hardlink ID</returns>
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/// <param name="localPath">The file or folder to examine</param>
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public virtual string HardlinkTargetID(string localPath)
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=> null;
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/// <inheritdoc />
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public abstract string ConvertToLocalPath(string snapshotPath);
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/// <inheritdoc />
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public abstract string ConvertToSnapshotPath(string localPath);
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/// <inheritdoc />
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public virtual bool FileExists(string localFilePath)
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=> File.Exists(ConvertToSnapshotPath(localFilePath));
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/// <inheritdoc />
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public virtual bool DirectoryExists(string localFolderPath)
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=> Directory.Exists(ConvertToSnapshotPath(localFolderPath));
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#endregion
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/// <summary>
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/// Lists all folders in the given folder
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/// </summary>
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/// <returns>All folders found in the folder</returns>
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/// <param name='localFolderPath'>The folder to examinate</param>
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protected virtual string[] ListFolders(string localFolderPath)
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=> Directory.GetDirectories(localFolderPath);
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/// <summary>
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/// Lists all files in the given folder
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/// </summary>
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/// <returns>All folders found in the folder</returns>
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/// <param name='localFolderPath'>The folder to examinate</param>
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protected virtual string[] ListFiles(string localFolderPath)
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=> Directory.GetFiles(localFolderPath);
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#region IDisposable interface
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/// <inheritdoc />
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public void Dispose()
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{
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// We start by calling Dispose(bool) with true
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Dispose(true);
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// Now suppress finalization for this object, since we've already handled our resource cleanup tasks
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GC.SuppressFinalize(this);
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}
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#endregion
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/// <summary>
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/// Releases unmanaged and - optionally - managed resources
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/// </summary>
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/// <param name="disposing"><c>true</c> to release both managed and unmanaged resources; <c>false</c> to release only unmanaged resources.</param>
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protected virtual void Dispose(bool disposing)
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{
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// nothing to dispose of at this level
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}
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}
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} |