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This removes the WorkerThread class and many of the complications around it. Instead of having a generic worker, there is now the `QueueRunnerService` which takes on all the resposibilities for handling queued tasks. This is one step towards removing `FIXMEGlobal`
50 lines
No EOL
2 KiB
C#
50 lines
No EOL
2 KiB
C#
// Copyright (C) 2025, The Duplicati Team
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// https://duplicati.com, hello@duplicati.com
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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using System;
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using System.Collections.Generic;
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using Duplicati.Server.Serialization.Interface;
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namespace Duplicati.WebserverCore.Abstractions;
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public interface ISchedulerService
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{
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/// <summary>
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/// Gets the current proposed schedule
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/// </summary>
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IList<Tuple<string, DateTime>> GetProposedSchedule();
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/// <summary>
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/// Terminates the thread. Any items still in queue will be removed
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/// </summary>
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/// <param name="wait">True if the call should block until the thread has exited, false otherwise</param>
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void Terminate(bool wait);
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/// <summary>
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/// A snapshot copy of the current schedule list
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/// </summary>
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List<KeyValuePair<DateTime, ISchedule>> Schedule { get; }
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/// <summary>
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/// Forces the scheduler to re-evaluate the order.
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/// Call this method if something changes
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/// </summary>
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void Reschedule();
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} |