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65 lines
No EOL
2.7 KiB
C#
65 lines
No EOL
2.7 KiB
C#
// Copyright (C) 2025, The Duplicati Team
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// https://duplicati.com, hello@duplicati.com
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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#nullable enable
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using System;
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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namespace Duplicati.Library.Main.Operation.Restore
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{
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/// <summary>
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/// Class for keeping track of the maximum processing time of a block
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/// request making a roundtrip to/from the BlockManager.
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///
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/// The times are not Interlocked as reads and writes are atomic for int
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/// types and exact accuracy is not required.
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///
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/// https://learn.microsoft.com/en-us/dotnet/csharp/language-reference/language-specification/variables#96-atomicity-of-variable-references
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///
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/// The worst case is that the reads are stale by one update, which is
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/// acceptable for this use case. The same applies to the MaxProcessingTime
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/// property, which means that the BlockManager may use a slightly stale
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/// value when checking for timeouts, which is also acceptable.
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/// </summary>
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internal class DeadlockTimer
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{
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/// <summary>
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/// The log tag for this class.
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/// </summary>
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private static readonly string LOGTAG =
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Logging.Log.LogTagFromType<DeadlockTimer>();
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/// <summary>
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/// Initial threshold (in milliseconds) for detecting deadlocks.
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/// </summary>
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public static int initial_threshold =
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(int)TimeSpan.FromMinutes(5).TotalMilliseconds;
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/// <summary>
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/// Maximum processing time (in milliseconds) recorded for any block
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/// request.
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/// </summary>
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public static int MaxProcessingTime = initial_threshold;
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}
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} |