duplicati/Duplicati/Library/Main/Operation/Common/TaskControl.cs
2025-05-28 21:39:31 +02:00

335 lines
11 KiB
C#

// Copyright (C) 2025, The Duplicati Team
// https://duplicati.com, hello@duplicati.com
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Threading;
using System.Threading.Tasks;
namespace Duplicati.Library.Main.Operation.Common
{
/// <summary>
/// Interface for async access to the current control state
/// </summary>
public interface ITaskReader
{
/// <summary>
/// A cancellation token that can be used to monitor progress abort
/// </summary>
CancellationToken ProgressToken { get; }
/// <summary>
/// Gets the progress state, waiting if the state is paused, throws if terminated
/// </summary>
/// <returns><c>true</c> if the progress should continue, <c>false</c> if it should stop</returns>
Task<bool> ProgressRendevouz();
/// <summary>
/// A cancellation token that can be used to monitor transfer abort
/// </summary>
CancellationToken TransferToken { get; }
/// <summary>
/// Gets the transfer state, waiting if the state is paused, throws if terminated
/// </summary>
/// <returns><c>true</c> if the transfer should continue, <c>false</c> if it should stop</returns>
Task<bool> TransferRendevouz();
/// <summary>
/// A cancellation token that can be used to monitor stop requests
/// </summary>
CancellationToken StopToken { get; }
#if DEBUG
/// <summary>
/// Callback for testing the task control
/// </summary>
/// <param name="path">The path being processed</param>
Action<string> TestMethodCallback { get; set; }
#endif
}
/// <summary>
/// Interface for controlling the progress
/// </summary>
public interface ITaskCommander
{
/// <summary>
/// Requests that progress should be paused
/// </summary>
/// <param name="alsoTransfer">If <c>true</c>, the transfer should also be paused</param>
void Pause(bool alsoTransfer);
/// <summary>
/// Resumes running a paused process
/// </summary>
void Resume();
/// <summary>
/// Requests that the progress should be stopped in a controlled way.
/// This will finalize the current file and transfer.
/// </summary>
void Stop();
/// <summary>
/// Terminates the progress without allowing a flush
/// </summary>
void Terminate();
}
/// <summary>
/// Interface for the task control
/// </summary>
public interface ITaskControl : ITaskReader, ITaskCommander
{
}
/// <summary>
/// Implementation of the task control
/// </summary>
public class TaskControl : ITaskControl, IDisposable
{
/// <summary>
/// State tracking to avoid invalid requests
/// </summary>
private enum State
{
/// <summary>
/// The task is running
/// </summary>
Active,
/// <summary>
/// The task is paused
/// </summary>
Paused,
/// <summary>
/// The task is stopped
/// </summary>
Stopped,
/// <summary>
/// The task is terminated
/// </summary>
Terminated
}
/// <summary>
/// Internal control state for progress event
/// </summary>
private TaskCompletionSource<bool> m_progress = new();
/// <summary>
/// Internal control state for transfer event
/// </summary>
private TaskCompletionSource<bool> m_transfer = new();
/// <summary>
/// The progress task completion source, cancelled if the operation is terminated
/// </summary>
private readonly CancellationTokenSource m_progressTcs = new();
/// <summary>
/// The transfer task completion source, cancelled if the operation is terminated
/// </summary>
private readonly CancellationTokenSource m_transferTcs = new();
/// <summary>
/// Cancellation token source that is cancelled if the operation is stopped
/// </summary>
private readonly CancellationTokenSource m_stopTcs = new CancellationTokenSource();
/// <summary>
/// The control lock instance
/// </summary>
private readonly object m_lock = new object();
/// <summary>
/// The current progress state
/// </summary>
private State m_progressstate = State.Paused;
/// <summary>
/// The current transfer state
/// </summary>
private State m_transferstate = State.Paused;
/// <summary>
/// A cancellation token that is cancelled if the operation is aborted
/// </summary>
public CancellationToken ProgressToken => m_progressTcs.Token;
/// <summary>
/// A cancellation token that is cancelled if the transfers are aborted
/// </summary>
public CancellationToken TransferToken => m_transferTcs.Token;
/// <summary>
/// A cancellation token that is cancelled if the operation is stopped
/// </summary>
public CancellationToken StopToken => m_stopTcs.Token;
/// <summary>
/// Initializes a new instance of the <see cref="Duplicati.Library.Main.Operation.Common.TaskControl"/> class.
/// </summary>
public TaskControl()
{
Resume();
}
/// <summary>
/// Gets the progress state, waiting if the state is paused
/// </summary>
/// <returns><c>true</c> if the progress should continue, <c>false</c> if it should stop</returns>
public async Task<bool> ProgressRendevouz()
{
var res = await m_progress.Task.ConfigureAwait(false);
lock (m_lock)
m_progressTcs.Token.ThrowIfCancellationRequested();
return res;
}
/// <summary>
/// Gets the transfer state, waiting if the state is paused
/// </summary>
/// <returns><c>true</c> if the transfer should continue, <c>false</c> if it should stop</returns>
public async Task<bool> TransferRendevouz()
{
var res = await m_transfer.Task.ConfigureAwait(false);
lock (m_lock)
m_transferTcs.Token.ThrowIfCancellationRequested();
return res;
}
/// <summary>
/// Resumes running a paused process
/// </summary>
public void Resume()
{
lock (m_lock)
{
if (m_progressstate == State.Paused)
{
m_progress.SetResult(true);
m_progressstate = State.Active;
}
if (m_transferstate == State.Paused)
{
m_transfer.SetResult(true);
m_transferstate = State.Active;
}
}
}
/// <summary>
/// Requests that progress should be paused
/// </summary>
public void Pause(bool alsoTransfer)
{
lock (m_lock)
{
if (m_progressstate == State.Active)
{
m_progress = new TaskCompletionSource<bool>();
m_progressstate = State.Paused;
}
if (alsoTransfer && m_transferstate == State.Active)
{
m_transfer = new TaskCompletionSource<bool>();
m_transferstate = State.Paused;
}
}
}
/// <summary>
/// Requests that the progress should be stopped in an orderly manner,
/// which allows current transfers to be completed.
/// </summary>
public void Stop()
{
lock (m_lock)
{
if (m_progressstate == State.Active || m_progressstate == State.Paused)
{
if (m_progressstate != State.Paused)
m_progress = new TaskCompletionSource<bool>();
m_progress.SetResult(false);
m_progressstate = State.Stopped;
}
// For symmetry, we also mark the transfer as stopped
// but the transfer logic does not stop transfers
// unless they are aborted
if (m_transferstate == State.Active || m_transferstate == State.Paused)
{
if (m_transferstate != State.Paused)
m_transfer = new TaskCompletionSource<bool>();
m_transfer.SetResult(false);
m_transferstate = State.Stopped;
}
m_stopTcs.Cancel();
}
}
/// <summary>
/// Terminates the progress without allowing a flush
/// </summary>
public void Terminate()
{
lock (m_lock)
{
if (m_progressstate != State.Terminated)
{
if (m_progressstate != State.Paused)
m_progress = new TaskCompletionSource<bool>();
m_progress.SetCanceled();
m_progressstate = State.Terminated;
m_progressTcs.Cancel();
}
if (m_transferstate != State.Terminated)
{
if (m_transferstate != State.Paused)
m_transfer = new TaskCompletionSource<bool>();
m_transfer.SetCanceled();
m_transferstate = State.Terminated;
m_transferTcs.Cancel();
}
m_stopTcs.Cancel();
}
}
/// <inheritdoc />
public void Dispose()
{
Terminate();
}
#if DEBUG
/// <inheritdoc />
public Action<string> TestMethodCallback { get; set; }
#endif
}
}