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164 lines
6.2 KiB
C#
164 lines
6.2 KiB
C#
// Copyright (C) 2025, The Duplicati Team
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// https://duplicati.com, hello@duplicati.com
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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using System;
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using System.Linq;
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using System.Globalization;
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using System.Collections.Generic;
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using System.Text.RegularExpressions;
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using Duplicati.Library.Logging;
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namespace Duplicati.Library.Localization
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{
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/// <summary>
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/// Provides an entry point for localization, regardless of the underlying translation engine
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/// </summary>
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public static class LocalizationService
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{
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/// <summary>
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/// The cache of services
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/// </summary>
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private static readonly Dictionary<CultureInfo, ILocalizationService> Services = new Dictionary<CultureInfo, ILocalizationService>();
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/// <summary>
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/// Regular expression to match a locale
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/// </summary>
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public static readonly Regex CI_MATCHER = new Regex(@"[A-z]{2}([-_][A-z]{4})?([-_][A-z]{2})?");
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/// <summary>
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/// Returns a temporary disposable localization context
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/// </summary>
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/// <returns>The context that must be disposed.</returns>
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/// <param name="ci">The locale to use.</param>
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public static IDisposable TemporaryContext(CultureInfo ci)
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{
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if (ci == null)
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return null;
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return new LocalizationContext(ci);
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}
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/// <summary>
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/// A non-translating service
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/// </summary>
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private static readonly ILocalizationService InvariantService = new MockLocalizationService();
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/// <summary>
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/// Gets a localization provider with the default language
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/// </summary>
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public static ILocalizationService Invariant { get { return Get(CultureInfo.InvariantCulture); } }
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/// <summary>
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/// Parses the culture string into a cultureinfo instance.
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/// </summary>
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/// <returns>The parsed culture.</returns>
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/// <param name="culture">The culture string.</param>
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/// <param name="returninvariant">Set to <c>true</c> to return the invariant culture if the string is not valid, otherwise null is returned.</param>
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public static CultureInfo ParseCulture(string culture, bool returninvariant = false)
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{
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var ci = returninvariant ? CultureInfo.InvariantCulture : null;
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culture = culture.Replace("_", "-");
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if (CI_MATCHER.Match(culture).Success)
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try { ci = new CultureInfo(culture); }
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catch { }
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return ci;
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}
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/// <summary>
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/// Gets a localization provider with the current language
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/// </summary>
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public static ILocalizationService Current
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{
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get
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{
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var lc = LocalizationContext.Current;
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if (!string.IsNullOrWhiteSpace(lc))
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return Get(new CultureInfo(lc));
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return Get(CultureInfo.CurrentCulture);
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}
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}
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/// <summary>
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/// Gets a localization provider with the current UI language
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/// </summary>
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public static ILocalizationService CurrentUI
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{
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get
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{
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var lc = LocalizationContext.Current;
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if (!string.IsNullOrWhiteSpace(lc))
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return Get(new CultureInfo(lc));
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return Get(CultureInfo.CurrentUICulture);
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}
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}
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/// <summary>
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/// Gets a localization provider with the OS install language
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/// </summary>
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public static ILocalizationService Installed { get { return Get(CultureInfo.InstalledUICulture); } }
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/// <summary>
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/// Gets a localization provider with the specified language
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/// </summary>
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public static ILocalizationService Get(CultureInfo ci)
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{
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if (ci.Equals(CultureInfo.InvariantCulture))
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return InvariantService;
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ILocalizationService service;
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if (!Services.TryGetValue(ci, out service))
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service = Services[ci] = new MoLocalizationService(ci);
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return service;
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}
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/// <summary>
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/// Gets a list of all locales known by the CLR
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/// </summary>
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/// <value>All locales.</value>
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public static IEnumerable<string> AllLocales
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{
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get
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{
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return CultureInfo.GetCultures(CultureTypes.AllCultures).Select(x => x.Name).Where(x => !string.IsNullOrWhiteSpace(x)).Distinct().OrderBy(x => x);
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}
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}
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/// <summary>
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/// Gets all cultures with localization support
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/// </summary>
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public static IEnumerable<string> SupportedCultures
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{
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get { return MoLocalizationService.SupportedCultures; }
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}
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/// <summary>
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/// Returns true if the culture has localization support
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/// </summary>
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public static bool IsCultureSupported(CultureInfo culture)
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{
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return MoLocalizationService.isCultureSupported(culture);
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}
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}
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}
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