duplicati/Duplicati/Library/Interface/IGenericModule.cs
Kenneth Skovhede 9464caf622
Feature/update license 2025 (#5851)
* Fixed some minor whitespace issues

* Updated all copyright to 2025
2025-01-07 09:40:39 +01:00

67 lines
3.1 KiB
C#

// Copyright (C) 2025, The Duplicati Team
// https://duplicati.com, hello@duplicati.com
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System.Collections.Generic;
namespace Duplicati.Library.Interface
{
/// <summary>
/// An interface for a pluggable generic module.
/// An instance of a module is loaded prior to a backup or restore operation,
/// and can perform tasks relating to the general execution environment, as
/// well as modify the options used in Duplicati.
///
/// The implementation must have a default constructor.
/// If the module is actually loaded, the Configure method is called.
/// All instances where the Configure method is called will be disposed,
/// if they implement the IDisposable interface as well.
/// </summary>
public interface IGenericModule : IDynamicModule
{
/// <summary>
/// The module key, used to activate or deactivate the module on the commandline
/// </summary>
string Key { get; }
/// <summary>
/// A localized string describing the module with a friendly name
/// </summary>
string DisplayName { get; }
/// <summary>
/// A localized description of the module
/// </summary>
string Description { get; }
/// <summary>
/// A boolean value that indicates if the module should always be loaded.
/// If true, the user can choose to not load the module by entering the appropriate commandline option.
/// If false, the user can choose to load the module by entering the appropriate commandline option.
/// </summary>
bool LoadAsDefault { get; }
/// <summary>
/// This method is the interception where the module can interact with the execution environment and modify the settings.
/// </summary>
/// <param name="commandlineOptions">A set of commandline options passed to Duplicati</param>
void Configure(IDictionary<string, string> commandlineOptions);
}
}