mirror of
https://github.com/duplicati/duplicati.git
synced 2025-11-28 03:20:25 +08:00
191 lines
7.9 KiB
C#
191 lines
7.9 KiB
C#
// Copyright (C) 2025, The Duplicati Team
|
|
// https://duplicati.com, hello@duplicati.com
|
|
//
|
|
// Permission is hereby granted, free of charge, to any person obtaining a
|
|
// copy of this software and associated documentation files (the "Software"),
|
|
// to deal in the Software without restriction, including without limitation
|
|
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
|
// and/or sell copies of the Software, and to permit persons to whom the
|
|
// Software is furnished to do so, subject to the following conditions:
|
|
//
|
|
// The above copyright notice and this permission notice shall be included in
|
|
// all copies or substantial portions of the Software.
|
|
//
|
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
|
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
|
// DEALINGS IN THE SOFTWARE.
|
|
|
|
using Duplicati.Library.Logging;
|
|
using Duplicati.Library.Utility;
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Net.Http.Headers;
|
|
using System.Threading;
|
|
using System.Threading.Tasks;
|
|
|
|
namespace Duplicati.Library
|
|
{
|
|
/// <summary>
|
|
/// Helper class to manage the Retry-After header for a given URL.
|
|
/// </summary>
|
|
public class RetryAfterHelper
|
|
{
|
|
/// <summary>
|
|
/// The log tag for this class.
|
|
/// </summary>
|
|
private static readonly string LOGTAG = Log.LogTagFromType<RetryAfterHelper>();
|
|
|
|
/// <summary>
|
|
/// Initializes a new instance of the <see cref="RetryAfterHelper"/> class.
|
|
/// </summary>
|
|
private RetryAfterHelper()
|
|
{
|
|
}
|
|
|
|
// Whenever a response includes a Retry-After header, we'll update this timestamp with when we can next
|
|
// send a request. And before sending any requests, we'll make sure to wait until at least this time.
|
|
// Since this may be read and written by multiple threads, it is stored as a long and updated using Interlocked.Exchange.
|
|
private long retryAfter = DateTimeOffset.MinValue.UtcTicks;
|
|
|
|
/// <summary>
|
|
/// The lock object to ensure thread safety for accessing the retry after helpers.
|
|
/// </summary>
|
|
private static object _lock = new object();
|
|
/// <summary>
|
|
/// Lookup table that maps the URL to the RetryAfterHelper for that URL.
|
|
/// </summary>
|
|
private static Dictionary<string, RetryAfterHelper> _retryAfterHelpers = new Dictionary<string, RetryAfterHelper>();
|
|
|
|
/// <summary>
|
|
/// Backends generally do not keep any state, but the retry after header is stateful,
|
|
/// as it depends on the last request. This method obtains a helper object for the url,
|
|
/// so a small amount of state can be shared between instances.
|
|
/// </summary>
|
|
/// <param name="url">The URL to get the RetryAfterHelper for.</param>
|
|
/// <returns>The RetryAfterHelper for the given URL.</returns>
|
|
public static RetryAfterHelper CreateOrGetRetryAfterHelper(string url)
|
|
{
|
|
lock (_lock)
|
|
{
|
|
// Remove any expired entries
|
|
foreach (var (k, h) in _retryAfterHelpers.ToArray())
|
|
if (h.retryAfter < DateTimeOffset.UtcNow.UtcTicks)
|
|
_retryAfterHelpers.Remove(k);
|
|
|
|
// Get the RetryAfterHelper for the given URL, or create a new one if it doesn't exist
|
|
if (!_retryAfterHelpers.TryGetValue(url, out var retryAfterHelper))
|
|
_retryAfterHelpers[url] = retryAfterHelper = new RetryAfterHelper();
|
|
|
|
return retryAfterHelper;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sets the Retry-After header value for the next request.
|
|
/// </summary>
|
|
/// <param name="retryAfter">The Retry-After header value to set.</param>
|
|
public void SetRetryAfter(RetryConditionHeaderValue retryAfter)
|
|
{
|
|
if (retryAfter != null)
|
|
{
|
|
DateTimeOffset? delayUntil = null;
|
|
if (retryAfter.Delta.HasValue)
|
|
{
|
|
delayUntil = DateTimeOffset.UtcNow + retryAfter.Delta.Value;
|
|
}
|
|
else if (retryAfter.Date.HasValue)
|
|
{
|
|
delayUntil = retryAfter.Date.Value;
|
|
}
|
|
|
|
if (delayUntil.HasValue)
|
|
{
|
|
// Set the retry timestamp to the UTC version of the timestamp.
|
|
long newRetryAfter = delayUntil.Value.UtcTicks;
|
|
|
|
// Update the persisted retry after timestamp
|
|
long replacedRetryAfter;
|
|
long currentRetryAfter;
|
|
do
|
|
{
|
|
currentRetryAfter = Interlocked.Read(ref this.retryAfter);
|
|
|
|
if (newRetryAfter < currentRetryAfter)
|
|
{
|
|
// If the current retry after is already past the new value, then no need to update it again.
|
|
break;
|
|
}
|
|
else
|
|
{
|
|
replacedRetryAfter = Interlocked.CompareExchange(ref this.retryAfter, newRetryAfter, currentRetryAfter);
|
|
}
|
|
}
|
|
while (replacedRetryAfter != currentRetryAfter);
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Waits for the time specified in the Retry-After header before returning.
|
|
/// </summary>
|
|
public void WaitForRetryAfter()
|
|
{
|
|
this.WaitForRetryAfterAsync(CancellationToken.None).Await();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Waits for the time specified in the Retry-After header before continuing.
|
|
/// </summary>
|
|
/// <param name="cancelToken">The cancellation token to cancel the wait.</param>
|
|
/// <returns>A task that completes when the wait is done.</returns>
|
|
public async Task WaitForRetryAfterAsync(CancellationToken cancelToken)
|
|
{
|
|
TimeSpan delay = this.GetDelayTime();
|
|
|
|
if (delay > TimeSpan.Zero)
|
|
{
|
|
Log.WriteInformationMessage(
|
|
LOGTAG,
|
|
"RetryAfterWait",
|
|
"Waiting for {0} to respect Retry-After header",
|
|
delay);
|
|
|
|
await Task.Delay(delay, cancelToken).ConfigureAwait(false);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets the delay time until the next request can be made.
|
|
/// </summary>
|
|
/// <returns>The delay time until the next request can be made.</returns>
|
|
private TimeSpan GetDelayTime()
|
|
{
|
|
// Make sure this is thread safe in case multiple calls are made concurrently to this backend
|
|
// This is done by reading the value into a local value which is then parsed and operated on locally.
|
|
long retryAfterTicks = Interlocked.Read(ref this.retryAfter);
|
|
DateTimeOffset delayUntil = new DateTimeOffset(retryAfterTicks, TimeSpan.Zero);
|
|
|
|
TimeSpan delay;
|
|
DateTimeOffset now = DateTimeOffset.UtcNow;
|
|
|
|
// Make sure delayUntil is in the future and delay until then if so
|
|
if (delayUntil >= now)
|
|
{
|
|
delay = delayUntil - now;
|
|
}
|
|
else
|
|
{
|
|
// If the date given was in the past then don't wait at all
|
|
delay = TimeSpan.Zero;
|
|
}
|
|
|
|
return delay;
|
|
}
|
|
}
|
|
}
|