mirror of
https://github.com/GSManagerXZ/GameServerManager.git
synced 2025-10-04 22:02:03 +08:00
487 lines
No EOL
17 KiB
YAML
487 lines
No EOL
17 KiB
YAML
meta:
|
||
game_name: "方舟生存进化"
|
||
config_file: "ShooterGame/Saved/Config/LinuxServer/GameUserSettings.ini"
|
||
parser: "configobj"
|
||
|
||
sections:
|
||
- key: "SessionSettings"
|
||
fields:
|
||
# 会话设置
|
||
- name: "SessionName"
|
||
display: "服务器名称"
|
||
default: "Unnamed Server"
|
||
type: "string"
|
||
description: "服务器在游戏列表中显示的名称"
|
||
- name: "Port"
|
||
display: "游戏端口【1024到65535】"
|
||
default: 7777
|
||
type: "number"
|
||
description: "服务器游戏端口"
|
||
- name: "QueryPort"
|
||
display: "查询端口【1024到65535】"
|
||
default: 27015
|
||
type: "number"
|
||
description: "服务器查询端口,用于Steam查询"
|
||
- name: "MultiHome"
|
||
display: "多网卡IP"
|
||
default: ""
|
||
type: "string"
|
||
description: "多网卡环境下指定绑定的IP地址"
|
||
|
||
- key: "ServerSettings"
|
||
fields:
|
||
# 服务器基础设置
|
||
- name: "ServerPassword"
|
||
display: "服务器密码"
|
||
default: ""
|
||
type: "string"
|
||
description: "玩家进入服务器需要的密码,留空表示无密码"
|
||
- name: "ServerAdminPassword"
|
||
display: "管理员密码"
|
||
default: ""
|
||
type: "string"
|
||
description: "管理员权限密码"
|
||
- name: "SpectatorPassword"
|
||
display: "观察者密码"
|
||
default: ""
|
||
type: "string"
|
||
description: "观察者模式密码"
|
||
|
||
# RCON设置
|
||
- name: "RCONEnabled"
|
||
display: "启用RCON"
|
||
default: false
|
||
type: "boolean"
|
||
description: "是否启用远程控制台功能"
|
||
- name: "RCONPort"
|
||
display: "RCON端口【1024到65535】"
|
||
default: 32330
|
||
type: "number"
|
||
description: "RCON远程控制台端口"
|
||
- name: "RCONServerGameLogBuffer"
|
||
display: "RCON日志缓冲【100到10000】"
|
||
default: 600
|
||
type: "number"
|
||
description: "RCON服务器游戏日志缓冲区大小"
|
||
|
||
# 日志和管理设置
|
||
- name: "AdminLogging"
|
||
display: "管理员日志"
|
||
default: false
|
||
type: "boolean"
|
||
description: "是否记录管理员操作日志"
|
||
- name: "ActiveMods"
|
||
display: "激活的MOD"
|
||
default: ""
|
||
type: "string"
|
||
description: "激活的MOD ID列表,用逗号分隔"
|
||
- name: "AutoSavePeriodMinutes"
|
||
display: "自动保存间隔【5到60】"
|
||
default: 15.0
|
||
type: "number"
|
||
description: "自动保存游戏的时间间隔(分钟)"
|
||
|
||
# 部落和日志设置
|
||
- name: "TribeLogDestroyedEnemyStructures"
|
||
display: "部落日志记录摧毁敌方建筑"
|
||
default: false
|
||
type: "boolean"
|
||
description: "部落日志是否记录摧毁敌方建筑的信息"
|
||
- name: "AllowHideDamageSourceFromLogs"
|
||
display: "允许隐藏伤害来源日志"
|
||
default: false
|
||
type: "boolean"
|
||
description: "是否允许在日志中隐藏伤害来源"
|
||
- name: "bFilterTribeNames"
|
||
display: "过滤部落名称"
|
||
default: false
|
||
type: "boolean"
|
||
description: "是否过滤不当的部落名称"
|
||
- name: "bFilterCharacterNames"
|
||
display: "过滤角色名称"
|
||
default: false
|
||
type: "boolean"
|
||
description: "是否过滤不当的角色名称"
|
||
- name: "bFilterChat"
|
||
display: "过滤聊天内容"
|
||
default: false
|
||
type: "boolean"
|
||
description: "是否过滤不当的聊天内容"
|
||
|
||
# 连接和服务器模式设置
|
||
- name: "AllowSharedConnections"
|
||
display: "允许共享连接"
|
||
default: true
|
||
type: "boolean"
|
||
description: "是否允许共享网络连接"
|
||
- name: "ServerHardcore"
|
||
display: "硬核模式"
|
||
default: false
|
||
type: "boolean"
|
||
description: "是否启用硬核模式(死亡后角色删除)"
|
||
- name: "ServerPVE"
|
||
display: "PVE模式"
|
||
default: true
|
||
type: "boolean"
|
||
description: "是否启用PVE模式(玩家vs环境)"
|
||
|
||
# 建筑设置
|
||
- name: "AllowCaveBuildingPvE"
|
||
display: "PVE模式允许洞穴建筑"
|
||
default: false
|
||
type: "boolean"
|
||
description: "PVE模式下是否允许在洞穴中建造"
|
||
- name: "AllowCaveBuildingPvP"
|
||
display: "PVP模式允许洞穴建筑"
|
||
default: true
|
||
type: "boolean"
|
||
description: "PVP模式下是否允许在洞穴中建造"
|
||
- name: "EnableExtraStructurePreventionVolumes"
|
||
display: "启用额外建筑阻止区域"
|
||
default: false
|
||
type: "boolean"
|
||
description: "是否启用额外的建筑阻止区域"
|
||
|
||
# 传输和上传设置
|
||
- name: "NoTributeDownloads"
|
||
display: "禁止贡品下载"
|
||
default: true
|
||
type: "boolean"
|
||
description: "是否禁止从其他服务器下载贡品"
|
||
- name: "PreventUploadSurvivors"
|
||
display: "阻止上传幸存者"
|
||
default: true
|
||
type: "boolean"
|
||
description: "是否阻止上传幸存者角色"
|
||
- name: "PreventUploadItems"
|
||
display: "阻止上传物品"
|
||
default: true
|
||
type: "boolean"
|
||
description: "是否阻止上传物品"
|
||
- name: "PreventUploadDinos"
|
||
display: "阻止上传恐龙"
|
||
default: true
|
||
type: "boolean"
|
||
description: "是否阻止上传恐龙"
|
||
- name: "CrossARKAllowForeignDinoDownloads"
|
||
display: "跨方舟允许外来恐龙下载"
|
||
default: false
|
||
type: "boolean"
|
||
description: "是否允许从其他方舟服务器下载恐龙"
|
||
|
||
# PVP设置
|
||
- name: "PreventOfflinePvP"
|
||
display: "阻止离线PVP"
|
||
default: false
|
||
type: "boolean"
|
||
description: "是否阻止对离线玩家的PVP攻击"
|
||
- name: "TribeNameChangeCooldown"
|
||
display: "部落改名冷却时间【1到168】"
|
||
default: 15
|
||
type: "number"
|
||
description: "部落改名的冷却时间(小时)"
|
||
- name: "PreventTribeAlliances"
|
||
display: "阻止部落联盟"
|
||
default: false
|
||
type: "boolean"
|
||
description: "是否阻止部落之间结成联盟"
|
||
|
||
# 疾病和动画设置
|
||
- name: "PreventDiseases"
|
||
display: "阻止疾病"
|
||
default: false
|
||
type: "boolean"
|
||
description: "是否阻止疾病系统"
|
||
- name: "NonPermanentDiseases"
|
||
display: "非永久性疾病"
|
||
default: false
|
||
type: "boolean"
|
||
description: "疾病是否为非永久性"
|
||
- name: "PreventSpawnAnimations"
|
||
display: "阻止生成动画"
|
||
default: false
|
||
type: "boolean"
|
||
description: "是否阻止生物生成动画"
|
||
|
||
# 平台和载具设置
|
||
- name: "PlatformSaddleBuildAreaBoundsMultiplier"
|
||
display: "平台鞍建造区域倍数【0.1到10.0】"
|
||
default: 1.0
|
||
type: "number"
|
||
description: "平台鞍上建造区域的大小倍数"
|
||
- name: "MaxGateFrameOnSaddles"
|
||
display: "鞍上最大门框数【0到20】"
|
||
default: 2
|
||
type: "number"
|
||
description: "平台鞍上允许的最大门框数量"
|
||
|
||
# 游戏机制设置
|
||
- name: "RandomSupplyCratePoints"
|
||
display: "随机补给箱点"
|
||
default: false
|
||
type: "boolean"
|
||
description: "是否随机化补给箱掉落点"
|
||
- name: "AllowTekSuitPowersInGenesis"
|
||
display: "创世纪中允许泰克套装能力"
|
||
default: false
|
||
type: "boolean"
|
||
description: "在创世纪地图中是否允许使用泰克套装能力"
|
||
- name: "EnableCryoSicknessPVE"
|
||
display: "PVE启用冷冻病"
|
||
default: false
|
||
type: "boolean"
|
||
description: "PVE模式下是否启用冷冻舱疾病"
|
||
- name: "MaxHexagonsPerCharacter"
|
||
display: "每角色最大六边形【1000到2000000000】"
|
||
default: 2000000000
|
||
type: "number"
|
||
description: "每个角色可持有的最大六边形数量"
|
||
|
||
# 语音聊天设置
|
||
- name: "globalVoiceChat"
|
||
display: "全局语音聊天"
|
||
default: false
|
||
type: "boolean"
|
||
description: "是否启用全局语音聊天"
|
||
- name: "proximityChat"
|
||
display: "邻近语音聊天"
|
||
default: false
|
||
type: "boolean"
|
||
description: "是否启用邻近语音聊天"
|
||
|
||
# 通知设置
|
||
- name: "alwaysNotifyPlayerLeft"
|
||
display: "总是通知玩家离开"
|
||
default: false
|
||
type: "boolean"
|
||
description: "玩家离开时是否总是发送通知"
|
||
- name: "DontAlwaysNotifyPlayerJoined"
|
||
display: "不总是通知玩家加入"
|
||
default: false
|
||
type: "boolean"
|
||
description: "玩家加入时是否不总是发送通知"
|
||
|
||
# 界面设置
|
||
- name: "ServerCrosshair"
|
||
display: "服务器准星"
|
||
default: true
|
||
type: "boolean"
|
||
description: "是否显示服务器准星"
|
||
- name: "ServerForceNoHud"
|
||
display: "服务器强制无HUD"
|
||
default: false
|
||
type: "boolean"
|
||
description: "是否强制隐藏HUD界面"
|
||
- name: "AllowThirdPersonPlayer"
|
||
display: "允许第三人称视角"
|
||
default: false
|
||
type: "boolean"
|
||
description: "是否允许玩家使用第三人称视角"
|
||
- name: "ShowMapPlayerLocation"
|
||
display: "地图显示玩家位置"
|
||
default: false
|
||
type: "boolean"
|
||
description: "地图上是否显示玩家位置"
|
||
|
||
# 伽马和显示设置
|
||
- name: "EnablePVPGamma"
|
||
display: "启用PVP伽马"
|
||
default: false
|
||
type: "boolean"
|
||
description: "PVP模式下是否启用伽马调节"
|
||
- name: "DisablePvEGamma"
|
||
display: "禁用PVE伽马"
|
||
default: true
|
||
type: "boolean"
|
||
description: "PVE模式下是否禁用伽马调节"
|
||
- name: "ShowFloatingDamageText"
|
||
display: "显示浮动伤害文字"
|
||
default: false
|
||
type: "boolean"
|
||
description: "是否显示浮动的伤害数字"
|
||
- name: "AllowHitMarkers"
|
||
display: "允许命中标记"
|
||
default: true
|
||
type: "boolean"
|
||
description: "是否允许显示命中标记"
|
||
|
||
# 飞行和恐龙设置
|
||
- name: "AllowFlyerCarryPVE"
|
||
display: "PVE允许飞行生物携带"
|
||
default: false
|
||
type: "boolean"
|
||
description: "PVE模式下飞行生物是否可以携带玩家"
|
||
- name: "AllowRaidDinoFeeding"
|
||
display: "允许突袭恐龙喂食"
|
||
default: false
|
||
type: "boolean"
|
||
description: "是否允许在突袭中喂食恐龙"
|
||
- name: "DisableDinoDecayPvE"
|
||
display: "PVE禁用恐龙衰减"
|
||
default: false
|
||
type: "boolean"
|
||
description: "PVE模式下是否禁用恐龙衰减"
|
||
- name: "PvPDinoDecay"
|
||
display: "PVP恐龙衰减"
|
||
default: false
|
||
type: "boolean"
|
||
description: "PVP模式下是否启用恐龙衰减"
|
||
- name: "AutoDestroyDecayedDinos"
|
||
display: "自动销毁衰减恐龙"
|
||
default: false
|
||
type: "boolean"
|
||
description: "是否自动销毁衰减的恐龙"
|
||
|
||
# 恐龙数量限制
|
||
- name: "MaxTamedDinos"
|
||
display: "最大驯服恐龙数【100到50000】"
|
||
default: 5000
|
||
type: "number"
|
||
description: "服务器最大驯服恐龙总数"
|
||
- name: "MaxPersonalTamedDinos"
|
||
display: "个人最大驯服恐龙数【10到500】"
|
||
default: 40.0
|
||
type: "number"
|
||
description: "每个玩家最大驯服恐龙数量"
|
||
- name: "PersonalTamedDinosSaddleStructureCost"
|
||
display: "个人驯服恐龙鞍结构成本【1到100】"
|
||
default: 19
|
||
type: "number"
|
||
description: "个人驯服恐龙鞍上结构的成本"
|
||
|
||
# 印记设置
|
||
- name: "DisableImprintDinoBuff"
|
||
display: "禁用印记恐龙增益"
|
||
default: false
|
||
type: "boolean"
|
||
description: "是否禁用恐龙印记带来的属性增益"
|
||
- name: "AllowAnyoneBabyImprintCuddle"
|
||
display: "允许任何人幼崽印记拥抱"
|
||
default: false
|
||
type: "boolean"
|
||
description: "是否允许任何人对幼崽进行印记拥抱"
|
||
|
||
# 采集和资源设置
|
||
- name: "UseOptimizedHarvestingHealth"
|
||
display: "使用优化采集生命值"
|
||
default: false
|
||
type: "boolean"
|
||
description: "是否使用优化的采集生命值计算"
|
||
- name: "ClampResourceHarvestDamage"
|
||
display: "限制资源采集伤害"
|
||
default: false
|
||
type: "boolean"
|
||
description: "是否限制资源采集时的伤害值"
|
||
- name: "ClampItemSpoilingTimes"
|
||
display: "限制物品腐坏时间"
|
||
default: false
|
||
type: "boolean"
|
||
description: "是否限制物品的腐坏时间"
|
||
|
||
# 建筑衰减设置
|
||
- name: "PvPStructureDecay"
|
||
display: "PVP建筑衰减"
|
||
default: false
|
||
type: "boolean"
|
||
description: "PVP模式下是否启用建筑衰减"
|
||
- name: "TheMaxStructuresInRange"
|
||
display: "范围内最大建筑数【1000到50000】"
|
||
default: 10500
|
||
type: "number"
|
||
description: "指定范围内允许的最大建筑数量"
|
||
- name: "DisableStructureDecayPVE"
|
||
display: "PVE禁用建筑衰减"
|
||
default: true
|
||
type: "boolean"
|
||
description: "PVE模式下是否禁用建筑衰减"
|
||
- name: "ForceAllStructureLocking"
|
||
display: "强制所有建筑锁定"
|
||
default: false
|
||
type: "boolean"
|
||
description: "是否强制锁定所有建筑"
|
||
- name: "OnlyAutoDestroyCoreStructures"
|
||
display: "仅自动销毁核心建筑"
|
||
default: false
|
||
type: "boolean"
|
||
description: "是否仅自动销毁核心建筑"
|
||
- name: "OnlyDecayUnsnappedCoreStructures"
|
||
display: "仅衰减未连接核心建筑"
|
||
default: false
|
||
type: "boolean"
|
||
description: "是否仅对未连接的核心建筑进行衰减"
|
||
- name: "FastDecayUnsnappedCoreStructures"
|
||
display: "快速衰减未连接核心建筑"
|
||
default: false
|
||
type: "boolean"
|
||
description: "是否快速衰减未连接的核心建筑"
|
||
- name: "DestroyUnconnectedWaterPipes"
|
||
display: "销毁未连接水管"
|
||
default: false
|
||
type: "boolean"
|
||
description: "是否销毁未连接的水管"
|
||
- name: "IgnoreLimitMaxStructuresInRangeTypeFlag"
|
||
display: "忽略范围内最大建筑类型标志限制"
|
||
default: false
|
||
type: "boolean"
|
||
description: "是否忽略范围内最大建筑类型标志的限制"
|
||
|
||
# 建筑拾取设置
|
||
- name: "AlwaysAllowStructurePickup"
|
||
display: "总是允许建筑拾取"
|
||
default: false
|
||
type: "boolean"
|
||
description: "是否总是允许拾取建筑"
|
||
- name: "StructurePickupTimeAfterPlacement"
|
||
display: "建筑放置后拾取时间【0到3600】"
|
||
default: 30.0
|
||
type: "number"
|
||
description: "建筑放置后可以拾取的时间(秒)"
|
||
- name: "StructurePickupHoldDuration"
|
||
display: "建筑拾取按住时间【0.1到10.0】"
|
||
default: 0.5
|
||
type: "number"
|
||
description: "拾取建筑需要按住的时间(秒)"
|
||
|
||
# MOD和物品设置
|
||
- name: "AllowIntegratedSPlusStructures"
|
||
display: "允许集成S+建筑"
|
||
default: true
|
||
type: "boolean"
|
||
description: "是否允许集成Structures Plus建筑"
|
||
- name: "ItemStackSizeMultiplier"
|
||
display: "物品堆叠倍数【0.1到1000.0】"
|
||
default: 100.0
|
||
type: "number"
|
||
description: "物品堆叠数量的倍数"
|
||
|
||
- key: "MultiHome"
|
||
fields:
|
||
# 多网卡设置
|
||
- name: "MultiHome"
|
||
display: "启用多网卡"
|
||
default: false
|
||
type: "boolean"
|
||
description: "是否启用多网卡支持"
|
||
|
||
- key: "/Script/Engine.GameSession"
|
||
fields:
|
||
# 游戏会话设置
|
||
- name: "MaxPlayers"
|
||
display: "最大玩家数【1到200】"
|
||
default: 70
|
||
type: "number"
|
||
description: "服务器允许的最大玩家数量"
|
||
|
||
- key: "MessageOfTheDay"
|
||
fields:
|
||
# 每日消息设置
|
||
- name: "Message"
|
||
display: "每日消息内容"
|
||
default: ""
|
||
type: "string"
|
||
description: "玩家进入服务器时显示的每日消息"
|
||
- name: "Duration"
|
||
display: "消息显示时长【5到300】"
|
||
default: 20
|
||
type: "number"
|
||
description: "每日消息显示的时长(秒)" |